From 72a80b66f979cce2318e0b4c1df1fae7175b4d2c Mon Sep 17 00:00:00 2001 From: Daniel Jones Date: Wed, 26 Aug 2020 07:55:11 +0930 Subject: added roms and changed readme --- roms/games/Deflection [John Fort].txt | 54 +++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 roms/games/Deflection [John Fort].txt (limited to 'roms/games/Deflection [John Fort].txt') diff --git a/roms/games/Deflection [John Fort].txt b/roms/games/Deflection [John Fort].txt new file mode 100644 index 0000000..df2ddce --- /dev/null +++ b/roms/games/Deflection [John Fort].txt @@ -0,0 +1,54 @@ +8. VIP DEFLECTION + +In the VIP Deflection game you position mirrors anywhere on the display screen. +The object of the game is to deflect a ball of the mirrors a maximum number of +times before hitting the target. + +The number of deflections times the target number gives you deflection points. +These are added to your previous point total. If you fail to hit the target you +get no points. The winner of the game is the player who accumulates 257 or +more deflected points. + +How to Play VIP Deflection + +1. Load the CHIP-8 interpretor at 0000-01FF + and the game starting at 0200. + +2. Turn RUN switch on. + +3. After the scores appear a letter, the target with a number and a ball. The + letter signifies the player who will program the mirrors. This sequence will + be repeated until there is a winner. + +4. To program the mirrors, select the proper mirror type by using Table 1 (VIP1-8.jpg) + as a guide. Key 1 will place a horizontal mirror on the board. Key 2 selects a + vertical mirror, Key 3 a slant-left mirror, Key 4 a slant-right mirror. + +5. After a mirror has been selected, you may position the mirror by using keys 1 + through 4 and 6 through 9 (see Table 2 for movement of a mirror). Once a + mirror has been selected and positioned, it may be fixed into position by pressing + Key 5. + + Table 2 - Mirror Positioning and Ball Direction + Key Selection | Positioning and Direction + ------------------+--------------------------- + 1 | up and to the left + 2 | up + 3 | up and to the right + 4 | left + 5 | right + 7 | down and to the left + 8 | down + 9 | down and to the right + +6. You may position up to 10 mirrors on the game board. After you have the maximum + amount on the board you must press Key 0 to progress to the fire mode. If you + wish to progress to the fire mode with less than 10 mirrors programmed, you may + do so by pressing Key 0. You fire the ball in the direction you want by using + Keys 1 through 4 and Keys 6 through 9 (see Table 2). + +7. After the ball has reached the target or leaves the game board, the player's + score is computed and displayed and a new ball and target appear. + + + -- cgit v1.2.3